CS 7933 - Fall 2017 - Graphics Seminar
Time: | Tuesday @ 12:10pm - 2:00pm (talks begin at 12:30pm) |
Location: | Large Conference Room, a.k.a. LCR (MEB 3147) |
Organizer: | Cem Yuksel |
Mailing List: | graphicscs.utah.edu (signup here) |
Overview
The Graphics Seminar consists of talks by faculty, students, or researchers in the industry. These talks can be of various types:
- A talk about your current research project, starting with background and ending with preliminary results and plans for future work.
- A talk about a new research project that you plan to work on, including the background and an outline of your research plans.
- A presentation on a recent paper or set of related papers.
- A talk that you will present at an upcoming graphics conference.
- A general talk on a topic that would be of interest to graphics researchers, such as "State of the art" in a particular area.
Schedule
Week | Date | Presenter | Title |
---|
1 | Aug 22 | Xifeng Gao, New York University | Robust Hexahedral & Hex-Dominant Meshing |
2 | Aug 29 | Kui Wu | Fast Fluids Simulation with GVDB Sparse Voxels |
3 | Sep 5 | Nathan Marshak | Survey of Literature on Anatomically Accurate Motion Capture and Kinematic Modeling of the Temporomandibular Joint |
4 | Sep 12 | Nghia Truong | Anisotropic Elastoplasticity for Cloth, Knit and Hair Frictional Contact |
5 | Sep 19 | Cyrus Wilson and Alex Smith, Activision | Emotion Challenge: Building a New Photoreal Facial Pipeline for Games |
6 | Sep 26 | Justin Jensen | A General-Purpose Animation System for 4D |
7 | Oct 3 | — | — |
8 | Oct 10 | — | — Fall Break — |
9 | Oct 17 | Will Usher | Data-Distributed Path Tracing with Charm++ |
10 | Oct 24 | Nathan Morrical | WarpDriver: A Context-Aware Probabilistic Motion Prediction for Crowd Simulation |
11 | Oct 31 | — | — |
12 | Nov 7 | Pete Shirley, NVIDIA | An Augmented Reality Display |
13 | Nov 14 | Daqi Lin | Latest Techniques in Interactive Global Illumination |
14 | Nov 21 | Ankur Rathore | Illumination and Shading Techniques for Interactive Volume Rendering |
15 | Nov 28 | — | SIGGRAPH Submissions Preview (Part 1) |
16 | Dec 5 | — | SIGGRAPH Submissions Preview (Part 2) |