<xml> <scene> <!-- Objects --> <object name="box"> <translate x="0" y="0" z="12"/> <object type="plane" name="WallBottom" material="wall"> <scale value="32"/> <translate z="-12"/> </object> <object type="plane" name="WallTop" material="wall"> <scale value="32"/> <rotate angle="180" x="1"/> <translate z="12"/> </object> <object type="plane" name="WallBack" material="wall"> <scale value="32"/> <rotate angle="90" x="1"/> <translate y="20"/> </object> <object type="plane" name="WallLeft" material="wallRed"> <scale value="32"/> <rotate angle="90" y="1"/> <translate x="-15"/> </object> <object type="plane" name="WallRight" material="wallBlue"> <scale value="32"/> <rotate angle="-90" y="1"/> <translate x="15"/> </object> </object> <object type="obj" name="teapot.obj" material="mtl1"> <scale value="0.75"/> <rotate angle="30" z="1"/> <translate x="-4.5" y="5" z="0"/> </object> <object type="sphere" name="sphere2" material="mtl2"> <scale value="4.5"/> <rotate angle="30" y="1"/> <translate x="8" y="-6" z="4.5"/> </object> <!-- Materials --> <material type="blinn" name="wall"> <diffuse r="1" g="1" b="1"/> <specular value="0"/> </material> <material type="blinn" name="wallRed"> <diffuse r="1.0" g="0.2" b="0.2"/> <specular value="0"/> </material> <material type="blinn" name="wallBlue"> <diffuse r="0.2" g="0.2" b="1.0"/> <specular value="0"/> </material> <material type="blinn" name="light"> <emission value="20"/> <specular value="0"/> </material> <material type="blinn" name="mtl1"> <diffuse r="0.8" g="0.2" b="0.2"/> <specular r="1.0" g="1.0" b="1.0" value="0.7"/> <glossiness value="20"/> </material> <material type="blinn" name="mtl2"> <diffuse r="0.2" g="0.8" b="0.2"/> <specular r="0.9" g="0.9" b="1.0" value="0.8"/> <glossiness value="10"/> </material> <!-- Lights --> <light type="point" name="pointLight"> <intensity value="0.5"/> <position x="0" y="0" z="22"/> </light> </scene> <camera> <position x="0" y="-60" z="16"/> <target x="0" y="0" z="11"/> <up x="0" y="0" z="1"/> <fov value="30"/> <width value="800"/> <height value="600"/> </camera> </xml>