<xml> <scene> <!-- Objects --> <object name="box"> <translate x="0" y="0" z="12"/> <object type="plane" name="WallBottom" material="wall"> <scale value="32"/> <translate z="-12"/> </object> <object type="plane" name="WallTop" material="wall"> <scale value="32"/> <rotate angle="180" x="1"/> <translate z="12"/> </object> <object type="plane" name="WallBack" material="wall"> <scale value="32"/> <rotate angle="90" x="1"/> <translate y="20"/> </object> <object type="plane" name="WallLeft" material="wallRed"> <scale value="32"/> <rotate angle="90" y="1"/> <translate x="-15"/> </object> <object type="plane" name="WallRight" material="wallBlue"> <scale value="32"/> <rotate angle="-90" y="1"/> <translate x="15"/> </object> </object> <object type="obj" name="teapot.obj" material="mtl1"> <scale value="0.8"/> <rotate angle="-30" z="1"/> <translate x="2" y="5" z="0"/> </object> <object type="sphere" name="sphere1" material="mtl2"> <scale value="4"/> <translate x="8" y="-6" z="4"/> </object> <object type="sphere" name="sphere2" material="mtl3"> <scale value="4"/> <translate x="-8" y="-6" z="4"/> </object> <!-- Materials --> <material type="blinn" name="wall"> <diffuse r="1" g="1" b="1"/> <specular value="0"/> </material> <material type="blinn" name="wallRed"> <diffuse r="1.0" g="0.5" b="0.5"/> <specular value="0"/> </material> <material type="blinn" name="wallBlue"> <diffuse r="0.5" g="0.5" b="1.0"/> <specular value="0"/> </material> <material type="blinn" name="mtl1"> <diffuse r="1.0" g="0.3" b="0.3"/> <specular r="1.0" g="1.0" b="1.0" value="0.7"/> <glossiness value="20"/> </material> <material type="blinn" name="mtl2"> <diffuse value="0"/> <specular vakye="1.0"/> <glossiness value="80"/> <reflection value="1.0"/> </material> <material type="blinn" name="mtl3"> <diffuse value="0"/> <specular vakye="1.0"/> <glossiness value="80"/> <refraction value="1.0" index="1.52"/> </material> <!-- Lights --> <light type="point" name="pointLight"> <intensity value="100.5"/> <position x="0" y="0" z="22"/> </light> </scene> <camera> <position x="0" y="-60" z="12"/> <target x="0" y="0" z="12"/> <up x="0" y="0" z="1"/> <fov value="30"/> <width value="800"/> <height value="600"/> </camera> </xml>