CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 10 - Soft Shadows and Glossy Surfaces

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Tark Patel

Fri, Nov 7, 2025 @ 10:40 pm

Just for funsies

Fri, Nov 7, 2025 @ 10:39 pm

Fri, Nov 7, 2025 @ 10:39 pm

rays=[8 to 128], shadow rays=[8 to 32], 5 max bounces, 36 seconds. I bumped up the max ray count and the matte balls look better now. Took a lot more time though

Fri, Nov 7, 2025 @ 10:35 pm

Ray scattering takes a lot of samples...

Fri, Nov 7, 2025 @ 10:35 pm

rays=[8 to 64], shadow rays=[4 to 16], 5 max bounces, 15 seconds. Im seeing some noise on the matte surfaces, but soft shadows seem resolved

Tue, Nov 4, 2025 @ 1:59 am

Implemented soft shadows. I have it hard coded to 4 samples with halton + random offset for now