CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 10 - Soft Shadows and Glossy Surfaces

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Max Petersen

Tue, Nov 4, 2025 @ 10:59 am

it seems to have honestly made most scenes nicer. This sampling technique makes refractive objects a lot more convincing especially.

Tue, Nov 4, 2025 @ 10:55 am

the Cornell box scene got a lot prettier

Tue, Nov 4, 2025 @ 10:54 am

test scene rendered with my default parameters, not nearly as good but twice as fast.

Tue, Nov 4, 2025 @ 10:54 am

test scene rendered with 10 shadow samples per pixel sample, 10 glossy samples per pixel sample, and a max delta of 0.01