CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 10 - Soft Shadows and Glossy Surfaces

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Sam Hill

Wed, Nov 5, 2025 @ 12:17 pm

Sample counts for the most recent image

Wed, Nov 5, 2025 @ 12:17 pm

14:10 render. Same parameters as below but now with multiple scattering. I do not like that line in the bottom left but I have no idea what it could be.

Wed, Nov 5, 2025 @ 11:50 am

Glossy refractions added. 15:21 render--way too high. 8-32 shadow samples, 16-256 regular samples, 5 bounces. Performace issue is definitely with the shadows. The bottom of the image where the only hit object is the plane isnt any faster than the main area.

Wed, Nov 5, 2025 @ 11:22 am

Glossy reflections implemented. 8:49 render with 8-32 shadow samples, 16-256 primary samples, and 5 bounces.

Mon, Nov 3, 2025 @ 12:43 am

Sample count of last image

Mon, Nov 3, 2025 @ 12:43 am

Added jitter to shadow targets, soft shadows now complete. 4-64 SPP, 8-64 samples on the light source. Missed exact render time but it was about 10 minutes

Mon, Nov 3, 2025 @ 12:40 am

Fixed shadows showing up in the wrong spots but Im still getting banding.

Sun, Nov 2, 2025 @ 11:33 pm

Initial attempt at soft shadows