CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 10 - Soft Shadows and Glossy Surfaces

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Nate Fierro

Thu, Nov 6, 2025 @ 7:56 pm

Rendering light and ignoring specular from renderable lights in direct light calculations for reflective/refractive materials. Bounce Count: 10. Max SPP: 128. Min SPP: 32. Max shadow samples: 64. Min shadow samples: 16. Glossy samples: 1.

Thu, Nov 6, 2025 @ 7:42 pm

Rendering light and ignoring specular from renderable lights in direct light calculations for reflective/refractive materials. Took 00:06:48 to render with a Ryzen 5 3500U and 8 threads. Bounce Count: 3. Max SPP: 32. Min SPP: 16. Max shadow samples: 64. Min shadow samples: 16. Glossy samples: 3.

Mon, Nov 3, 2025 @ 10:07 am

Sample count for previous render. Black: 16 samples. White: 32 samples.

Mon, Nov 3, 2025 @ 10:05 am

Took 00:06:24 to render with a Ryzen 5 3500U and 8 threads. Bounce Count: 3. Max SPP: 32. Min SPP: 16. Max shadow samples: 64. Min shadow samples: 16. Glossy samples: 3. Dark regions on reflective spheres appear larger than when bounce count was 4.

Mon, Nov 3, 2025 @ 9:51 am

Reduced resolution to 640 x 360. Took 00:03:41 to render with a Ryzen 5 3500U and 8 threads. Bounce Count: 3. Max SPP: 8. Min SPP: 8. Max shadow samples: 64. Min shadow samples: 16. Glossy samples: 8.

Mon, Nov 3, 2025 @ 9:38 am

Reduced resolution to 640 x 360. Took 00:00:49 to render with a Ryzen 5 3500U and 8 threads. Bounce Count: 3. Max SPP: 8. Min SPP: 8. Max shadow samples: 64. Min shadow samples: 16. Glossy samples: 4.

Mon, Nov 3, 2025 @ 9:19 am

Z-Buffer for previous render.

Mon, Nov 3, 2025 @ 9:17 am

Sample counts for previous render. Max SPP: 32. Min SPP: 16.

Mon, Nov 3, 2025 @ 9:16 am

Took 00:14:36 to render with a Ryzen 5 3500U and 8 threads. Bounce Count: 4. Max SPP: 32. Min SPP: 16. Max shadow samples: 64. Min shadow samples: 16. Glossy samples: 3.

Mon, Nov 3, 2025 @ 8:57 am

Took 00:06:59 to render with a Ryzen 5 3500U and 8 threads. Bounce Count: 6. Max SPP: 16. Min SPP: 16. Max shadow samples: 64. Min shadow samples: 16. Glossy samples: 2.

Mon, Nov 3, 2025 @ 8:44 am

Took about an hour to render this far with a Ryzen 5 3500U and 8 threads. Bounce Count: 6. Max SPP: 32. Min SPP: 16. Max shadow samples: 64. Min shadow samples: 16. Glossy samples: 4.