CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 10 - Soft Shadows and Glossy Surfaces

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Austin H Kim

Sat, Nov 8, 2025 @ 7:08 pm

YAYAYAYAYAYAY // Soft-Shadows 16min-32max SPP // Low-discrepancy Adaptive AA 16min-64max SPP // 95% Confidence Interval // MAX_DELTA 0.01 // No Multi-threading // Core i7-10750H // Render-time 00:09:idk

Tue, Nov 4, 2025 @ 12:00 pm

Fixed the thing making the back-face being lit // Soft-Shadows 16min-32max SPP // Low-discrepancy Adaptive AA 16min-64max SPP // 95% Confidence Interval // MAX_DELTA 0.01 // No Multi-threading // Core i7-10750H // Render-time 00:09:21

Tue, Nov 4, 2025 @ 8:04 am

No light ball yet! // Soft-Shadows 16min-32max SPP // Low-discrepancy Adaptive AA 16min-64max SPP // 95% Confidence Interval // MAX_DELTA 0.01 // No Multi-threading // Core i7-10750H // Render-time 00:09:21

Tue, Nov 4, 2025 @ 7:56 am

Damn ball be fuzzy af

Tue, Nov 4, 2025 @ 7:53 am

Mon, Nov 3, 2025 @ 5:08 am

Sun, Nov 2, 2025 @ 4:07 am

Letting the base code run lol.