
[Indirect] only indirect lighting. The scene is darker now. all scenes used 1M primary photon rays. Still looking for further bugs

[direct+indirect] This is the right file! It looked like caustic was not part of requirement?

Fixed bunch of bugs! Reuploading photonmap direct lighting only

[Step 2] Only direct lighting using photon mapping

And direct and indirect lighting photons. Looks like some photons bounce out of the scene

[Step1] Implemented photon mapping. A quick demonstration of direct lighting

Setup the codebase correctly

WIP :

The image for the previous one. I wonder why do I keep capturing the wrong image :/

[Step-1] Again, ensuring that no bugs are propagating from P11