CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 12 - Photon Mapping

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Eisen Montalvo

Sat, Nov 22, 2025 @ 12:22 am

Using photon mapping for indirect light and global illumination 16 samples, split caustics to separate photon map. Photon map had 10M photons and Caustics map 5M photons. Estimate irradiance uses a search radius of 0.1 with a maximum of 100 photons. Took 30:17.594

Wed, Nov 19, 2025 @ 8:55 am

Using photon mapping for indirect light and global illumination, split caustics to separate photon map. Photon map had 10M photons and Caustics map 5M photons. Estimate irradiance uses a search radius of 0.1 with a maximum of 100 photons. Took 03:39.979

Tue, Nov 18, 2025 @ 7:28 am

Using photon mapping for indirect light and global illumination. Photon map had 10M photons. Using a search radius of 0.5 with a maximum of 50 photons. Took 02:17.722

Tue, Nov 18, 2025 @ 7:25 am

Using photon mapping for indirect light only. Photon map had 10M photons. Using a search radius of 0.5 with a maximum of 50 photons. Took 02:25.385

Tue, Nov 18, 2025 @ 7:20 am

Using photon mapping for direct and indirect light only. Photon map had 10M photons. Using a search radius of 0.5 with a maximum of 50 photons. Took 07:20.162

Mon, Nov 17, 2025 @ 7:30 am

Using photon mapping for direct light only. Photon map had 10M photons. Using a search radius of 10 with a maximum of 100 photons. Took 01:58:17.450.