
ambient only, sample radius 1, 5000 samples/source, 200 max bounces.

direct + photon direct, 10000 samples/object, 100 bounces, capture radius = 2


Need to fix lighting, but more importantly, notice how about only half of the planes seem to be lit?

Updated project 11, photon mapping not yet showing however the necessary classes have been made

Latest in project 11... Will work on photon mapping sometime soontm but I have too much to do too soon