CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 12 - Photon Mapping

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Michael Timothy

Thu, Nov 27, 2025 @ 9:22 am

Render with caustics map included, something in my specular mult/prob calculation is wrong, resulting in all this noise.

Thu, Nov 27, 2025 @ 9:21 am

Render without caustics but with final gathering.

Tue, Nov 25, 2025 @ 11:23 am

Direct + Indirect light done with photon mapping.

Mon, Nov 24, 2025 @ 3:09 pm

Reworked my code and this is my attempt at direct lighting only with the photon map. When I add bounces I get a lot of random bright circles but the caustics look good.

Mon, Nov 17, 2025 @ 10:50 am

Current try at photon mapping for direct and indirect illumination.