CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 12 - Photon Mapping

<< Back

Pablo Sauma-Chacon

Mon, Nov 24, 2025 @ 4:13 am

Rendering indirect lighting from the photon and caustics map. 1M photons for photon map and caustics map, using cached maps for calculation. I think I finally fixed the refractions importance and it looks pretty cool.

Sun, Nov 23, 2025 @ 10:07 pm

Rendering indirect lighting from the photon and caustics map. 1M photons for photon map and caustics map, using cached maps for calculation.

Sun, Nov 23, 2025 @ 10:07 pm

Rendering both direct and indirect lighting from the photon and caustics map. 1M photons for photon map and caustics map, using cached maps for calculation.

Mon, Nov 17, 2025 @ 4:07 am

Rendering indirect lighting from the photon map. Looks way better, this might actually be working.1M photons, using cached map for calculation.

Mon, Nov 17, 2025 @ 4:06 am

Rendering both direct and indirect lighting from the photon map. I am unsure whether something is wrong, but I was expecting to see more specular.1M photons, using cached map for calculation.