
Path tracing + MIS, 1024 spp, render time 0:01:32, 2 max bounces

Path tracing + MIS, 1024 spp, render time 0:02:06, 5 max bounces

Path tracing + MIS, 1024 spp, render time 0:02:16, 2000 max bounces

So close yet so far...

Soooo close, but everything is too dark.

Closer... 256 spp, render time 0:00:36

Finally something that kind of makes sense! Indirect illumination only, 256 spp, render time 0:00:40

A definitive improvement

A lot has happened trying to get this project done, but this is certainly one of the more interesting renders Ive had so far. I seem to have created anti-light, so thats cool.