
Tried out even higher spp 1024.

Same as below but bounce = 10

[Step 2/Final] MIS + RR + Bounce 2, spp 512

Back up. Only lights.

Somoehow the right sphere was et as refletion, not refraction.

[Step 1] A quick demonstration of material estimator working. Added Russian Roulette

[WIP] Refactoring/WIP P13. Ive been wondering why the scenes seemed a lot darker, and am looking for a cause.