CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 13 - Path Tracer

<< Back

Jayden Ferrin

Sat, Dec 6, 2025 @ 12:21 pm

My best render, fixed the bug where pixels would occasionally turn to black

Fri, Dec 5, 2025 @ 2:37 pm

Same as the below image except with pathtracing only

Fri, Dec 5, 2025 @ 2:31 pm

I think the probabilities and multiplier values are correct now, 1024-2048 spp. Caustics look pretty good even without caustics maps

Fri, Dec 5, 2025 @ 2:29 pm

Pathtracing with MIS. Absorption for transmissive objects is not implemented. 512 spp

Wed, Dec 3, 2025 @ 10:56 pm

First attempt at MIS, there is definitely too much light coming from the indirect portion

Wed, Dec 3, 2025 @ 10:50 pm

Direct lighting only. The colors are pretty much identical to the opengl render so I think this is correct.

Sun, Nov 30, 2025 @ 8:50 pm

Path tracing, no MIS no next event estimation, max bounces 100, 512 spp, 16 sec render time