CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 13 - Path Tracer

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Max Petersen

Sun, Dec 7, 2025 @ 10:29 pm

Got refractive working sort of, caustics arent quite there but it seems good enough.

Sun, Dec 7, 2025 @ 9:20 pm

600 samples per pixel. MIS is working great with both types of reflection and emission, not so much with refraction. Soon!

Sun, Dec 7, 2025 @ 4:27 pm

400 samples test scene with MIS using power heuristic. Refraction is broken right now but I should be able to fix it soon

Wed, Dec 3, 2025 @ 9:59 pm

BRDF sampling is improved by quite a bit, this is about 2000 samples per pixel.

Mon, Dec 1, 2025 @ 10:40 am

Path tracing with no multiple importance sampling and some super broken probabilities, need to go back and fix it up.