CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 13 - Path Tracer

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Elie Diaz

Thu, Dec 4, 2025 @ 5:01 pm

1024 Samples Per Pixel, 2 minute, 50.632 seconds to render. MIS with Power Heuristic. With multiple scattering. Expected path length is about 11 bounces.

Thu, Dec 4, 2025 @ 4:58 pm

1024 Samples Per Pixel, 1 minute, 37.595 seconds to render. MIS with Power Heuristic. With multiple scattering. Expected path length is about 4 bounces.

Thu, Dec 4, 2025 @ 4:55 pm

1024 Samples Per Pixel, 40.087 seconds to render. MIS with Power Heuristic. With multiple scattering. Expected path length is about 1 bounce.

Mon, Nov 24, 2025 @ 5:50 pm

1024 Samples Per Pixel, 1 minute, 32.740 seconds to render. MIS with Power Heuristic.

Mon, Nov 24, 2025 @ 5:41 pm

64 Samples Per Pixel, 5.839 seconds to render. MIS with Power Heuristic. Now with fresnel reflections!

Mon, Nov 24, 2025 @ 1:35 pm

64 Samples Per Pixel, 5.899 seconds to render. MIS with Power Heuristic.

Fri, Nov 21, 2025 @ 10:12 pm

Heres another update on MIS with some updated probabilities. I think I fixed the weird extra brightness? ~1000spp

Fri, Nov 21, 2025 @ 10:06 pm

Heres another update on MIS with some updated probabilities. Its certainly brighter than it should be, I think. ~600spp

Fri, Nov 21, 2025 @ 9:37 pm

Heres vanilla path tracing -- no MIS, just ~2750 samples using only paths

Fri, Nov 21, 2025 @ 9:10 pm

Its not perfect. But heres 64spp with MIS. 4.053 seconds to render