CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 13 - Path Tracer

<< Back

Michael Timothy

Thu, Dec 11, 2025 @ 9:51 am

3 bounces, 400 spp

Thu, Dec 11, 2025 @ 9:51 am

3 bounces, 400 spp

Thu, Dec 11, 2025 @ 9:46 am

0 bounces, 400 spp

Thu, Dec 11, 2025 @ 9:46 am

0 bounces, 400 spp

Thu, Dec 11, 2025 @ 9:38 am

6000 samples, fixed my MIS bsdf sample weighting! So glad I finally got it working. 12 minute render time.

Thu, Dec 11, 2025 @ 9:38 am

6000 samples, fixed my MIS bsdf sample weighting! So glad I finally got it working. 12 minute render time.

Thu, Dec 11, 2025 @ 9:15 am

10k samples per pixel. 1200 bounces max. 20 minute render.

Thu, Dec 11, 2025 @ 9:15 am

10k samples per pixel. 1200 bounces max. 20 minute render.

Sun, Nov 30, 2025 @ 10:04 pm

Only brdf sampling + adding caustics at the first hit point. Without caustics, its nearly all black. Still need to figure out how to properly use MIS.