CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 13 - Path Tracer

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Andrew Tate

Sun, Dec 7, 2025 @ 1:57 pm

Using emissive materials, I forgot to look at how long it took, I think I ran it for 40 minutes-ish, same scene settings as below.

Thu, Dec 4, 2025 @ 1:19 pm

Got my microfacet material working again, and the return of normal maps. About 15 minutes.

Wed, Dec 3, 2025 @ 6:24 pm

Fixed everything, this is using progressive rendering, doing 6 samples at a time. About 4 minutes

Mon, Dec 1, 2025 @ 6:59 pm

Fixed some brightness issues. I let this one run for about 5 minutes

Mon, Dec 1, 2025 @ 10:52 am

Multiple Importance Sampling with the power heuristic, took about 20 seconds. Im getting a lot of fireflies, and the noise takes a while to resolve. Still dont have roughness either

Mon, Dec 1, 2025 @ 10:51 am

Pure Vanilla Path Tracing ran for 6 hours with progressive rendering for reference. I havent done roughness yet