CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 13 - Path Tracer

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Bruno Berto de O. Ribeiro

Thu, Dec 11, 2025 @ 10:40 am

Using intels open-image-denoise C++ library for post-processing denoising

Thu, Dec 11, 2025 @ 10:29 am

Thu, Dec 11, 2025 @ 10:28 am

Normal maps works even on refraction/reflection

Thu, Dec 11, 2025 @ 10:26 am

100 max bounce, Russian roulette on third sample, 64 - 256 spp using adapative antialiasing

Thu, Dec 11, 2025 @ 10:26 am

3 bounce, 64 - 256 spp using adapative antialiasing

Thu, Dec 11, 2025 @ 10:25 am

1 bounce, 64 - 256 spp using adapative antialiasing

Thu, Dec 11, 2025 @ 10:25 am

Wed, Dec 3, 2025 @ 8:47 pm

Emission illumination only

Wed, Dec 3, 2025 @ 8:46 pm

Caustics! Specular seems wrong on refrective sphere

Tue, Dec 2, 2025 @ 4:27 pm

This time the specular matched exactly the Viewports

Tue, Dec 2, 2025 @ 3:54 pm

Second attempt

Mon, Dec 1, 2025 @ 11:35 am

First attempt. Visible bugs, but you need to start somewhere