CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Final Project - Teapot Rendering Competition

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Dhruv Ram

Fri, Dec 12, 2025 @ 2:08 pm

Cool Version. Resolution: 1920 x 1080. Render Time: 02:45:11. Min samples: 128. Max samples: 1024. No OIDN applied. Modeled in Houdini. Cereal is done with RBD.

Fri, Dec 12, 2025 @ 2:08 pm

Warm version. Resolution: 1920 x 1080. Render Time: 3:04:49. Min samples: 128. Max samples: 1024. No OIDN applied. Modeled in Houdini. Cereal is done with RBD.

Fri, Dec 12, 2025 @ 11:17 am

Cool Version. Resolution: 1920 x 1080. Render Time: 02:45:11. Min samples: 128. Max samples: 1024. OIDN applied. Modeled in Houdini. Cereal is done with RBD.

Fri, Dec 12, 2025 @ 2:01 am

Warm version. Resolution: 1920 x 1080. Render Time: 3:04:49. Min samples: 128. Max samples: 1024. OIDN applied. Modeled in Houdini. Cereal is done with RBD.

Thu, Dec 11, 2025 @ 6:19 pm

Added emission to the U logo. Think that it looks better without the emission. Resolution: 1280 x 720. Render Time: 01:30:26. Min samples: 64. Max samples: 1024. OIDN applied. Modeled in Houdini. Cereal is done with RBD.

Thu, Dec 11, 2025 @ 4:13 am

Resolution: 1920 x 1080. Render Time: 1:55:04. Min samples: 64. Max samples: 512. OIDN applied. Modeled in Houdini. Cereal is done with RBD. Cereal has a bump map - had to find online because I couldn't export my procedural ones :( -> https://polyhaven.com/a/gray_rocks. HDRI: https://polyhaven.com/a/alps_field. Background Plate: https://stock.adobe.com/images/tree-with-blue-sky/272058701 by apithana.