CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Final Project - Teapot Rendering Competition

<< Back

Andrew Tate

Fri, Dec 12, 2025 @ 1:11 pm

Same as below, but without DOF so you can read the milk carton and look at the rust on the plane

Fri, Dec 12, 2025 @ 1:10 pm

"Let's Get A Beer After This"

For this render I added the following to my Path Tracer:
- Microfacet Materials with Cook-Torrance GGX
- Normal Maps for all my materials on screen
- I used the Uncharted 2 film curve for Tone-Mapping
- A caustic map with 100,000,000 photons
- I used NO de-noising

This was rendered progressively for 6 hours per render @1440p.