
The scene is an HDR environment - Venice at Dawn. There are no extra lights. There's tone mapping. It's all image-based lighting. I made the crystal glass in blender. I rescaled Cem's teapot for the course. I used a microfacet model for the satin metal cup, the hammered teapot, and the spoon. The wood uses texture for color. The teapot uses texture for roughness. I played with depth of field to focus on the table. It is 1024spp. Render time is 0:56:02.

Venice at Dawn