CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 2 - Shading

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Nate Fierro

Wed, Sep 3, 2025 @ 6:33 pm

Generated with resubmitted code. Phong shading model. Render time was 7 seconds.

Wed, Sep 3, 2025 @ 6:32 pm

RESUBMISSION. Blinn shading model. Render time was 7 seconds. Used provided scene.

Wed, Sep 3, 2025 @ 6:32 pm

RESUBMISSION. Blinn shading model. Render time was 7 seconds. Used provided scene.

Wed, Sep 3, 2025 @ 9:49 am

Microfacet BRDF model. Render time was 7 seconds not multi-threaded. Used provided scene but changed materials. Roughness is 0.2, IOR is 1.0, and metallic is 1.0.

Wed, Sep 3, 2025 @ 9:47 am

Microfacet BRDF model. Render time was 7 seconds not multi-threaded. Used provided scene but changed materials. Roughness is 0.2, IOR is 1.0, and metallic is 0.0.

Wed, Sep 3, 2025 @ 9:43 am

Phong shading model. Render time was 8 seconds not multi-threaded. Used provided scene but changed material types to phong.

Wed, Sep 3, 2025 @ 9:42 am

Blinn shading model. Render time was 7 seconds not multi-threaded. Used provided scene.