Generated with resubmitted code. Phong shading model. Render time was 7 seconds.
RESUBMISSION. Blinn shading model. Render time was 7 seconds. Used provided scene.
RESUBMISSION. Blinn shading model. Render time was 7 seconds. Used provided scene.
Microfacet BRDF model. Render time was 7 seconds not multi-threaded. Used provided scene but changed materials. Roughness is 0.2, IOR is 1.0, and metallic is 1.0.
Microfacet BRDF model. Render time was 7 seconds not multi-threaded. Used provided scene but changed materials. Roughness is 0.2, IOR is 1.0, and metallic is 0.0.
Phong shading model. Render time was 8 seconds not multi-threaded. Used provided scene but changed material types to phong.
Blinn shading model. Render time was 7 seconds not multi-threaded. Used provided scene.