CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 2 - Shading

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Zhuoran Yi

Wed, Sep 3, 2025 @ 3:36 pm

Blinn-Phong Shading Model, gamma correction processed with a gamma value of 0.45

Wed, Sep 3, 2025 @ 3:35 pm

Phong Shading Model, gamma correction processed with a gamma value of 0.45. We can notice that the highlights are much sharper than in the Blinn-Phong model, a result of the strict reflection-vector calculation. Fixed a bug that add a Ls twice.

Mon, Sep 1, 2025 @ 7:41 pm

Phong Shading Model, gamma correction processed with a gamma value of 0.6. We can notice that the highlights are much sharper than in the Blinn-Phong model, a result of the strict reflection-vector calculation.

Mon, Sep 1, 2025 @ 7:39 pm

Blinn-Phong Shading Model, gamma correction processed with a gamma value of 0.6