CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing
Project 4 - Reflections and Refractions
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Devin Fink
Mon, Sep 15, 2025 @ 4:09 pm
Implemented the absorbtion fixes to make the sphere slightly less blue
Sun, Sep 14, 2025 @ 10:29 pm
Base box scene with working reflections and refractions w/ fresnel effect
Sun, Sep 14, 2025 @ 10:28 pm
Helix With green light, all orbs are both reflective and refractive