
Cool Scene tm from project 3, but with reflection and refraction.

Forgot to subtract fresnel from refraction

right sphere is still a tad too bright but i dont know what im doing wrong

missed an important step but its still not quite there

its too bright for some reason

Reflections work but why is refraction blueI was shading the back of the object instead of sending out another ray which just had it go inside itself over and over again