CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing
Project 4 - Reflections and Refractions
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Andrew Tate
Thu, Sep 11, 2025 @ 10:56 pm
Hamfisted it into my pbr implementation, cannot tell if this is correct, but I think it looks good?
Thu, Sep 11, 2025 @ 10:55 pm
Forgot to test if a material was reflective + ignored max bounces
Thu, Sep 11, 2025 @ 10:16 pm
Reflections and Refractions, not using absorbtion, or fresnel reflections