CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 4 - Reflections and Refractions

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Andrew Tate

Thu, Sep 11, 2025 @ 10:56 pm

Hamfisted it into my pbr implementation, cannot tell if this is correct, but I think it looks good?

Thu, Sep 11, 2025 @ 10:55 pm

Forgot to test if a material was reflective + ignored max bounces

Thu, Sep 11, 2025 @ 10:16 pm

Reflections and Refractions, not using absorbtion, or fresnel reflections