CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 4 - Reflections and Refractions

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Kyle Webster

Mon, Sep 15, 2025 @ 4:18 pm

Added in ambient light times object base color // no tone mapping, no gamma correction, depth 16 // 2560x1440, 2718.09ms, 7530U 12 threads

Sun, Sep 14, 2025 @ 12:00 am

Updated microfacets scene with reflections and refractions // no tone mapping, converted to sRGB, depth 16 // 7680x4320, 31479ms, i5-12600K 16 threads

Sat, Sep 13, 2025 @ 11:28 pm

box scene with reflections and refractions why is my sphere not more blue?! // no tone mapping, no gamma correction, depth 16 // 2560x1440, 706.085ms, i5-12600K 16 threads

Wed, Sep 10, 2025 @ 9:53 am

Correct reflections for Cook-Torrance microfacets // no tone mapping, converted to sRGB, depth 16 for reflections // 7680x4320, 8653.24ms, i5-12600K 16 threads