
scene.xml. Render time with bounding-box tests: 57.07 seconds with 12 threads. Render time without bounding-box tests: 93.39 seconds with 12 threads.

scene-low.xml. Render time with bounding-box tests: 2.47 seconds with 12 threads. Render time without bounding-box tests: 3.82 seconds with 12 threads.

This is pretty cool. I made a sphere with a surface that projects a grid onto a plane, from a point light inside the sphere. Render time with box-bounding tests: 33.14 seconds with 12 threads. Render time without box-bounding tests: 32.99 seconds with 12 threads.

hexagon-scene-2.xml. I just changed some materials and stuff. Looks cool, right? Im looking forward to when we have anti-aliasing, depth of field, and soft shadows! Render time with box-bounding tests: 389.26 seconds with 12 threads. Render time without box-bounding tests: 1179.66 seconds with 12 threads.

I wrote a hexagon.obj file thats a 3D hexagon with height 1. Then, I wrote a program that randomly generates a scene with these hexagon tiles with different heights. This is just a prototype. Ill refine it a bit and post another one with render times.