CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 5 - Triangle Meshes

<< Back

Chase Harkcom

Mon, Sep 22, 2025 @ 3:04 pm

Rowlet from Pokemon with a glass-like material. Model taken from https://models.spriters-resource.com/nintendo_switch/pokemonscarletviolet/asset/341775/

Mon, Sep 22, 2025 @ 2:34 pm

Strange dots on the items inside the teapot--brightened

Mon, Sep 22, 2025 @ 2:24 pm

Glass teapot scene render--scene created by Sam Hill. Render took 1:50 with ray-box intersection test, 2:43 without the ray-box intersection test--Lenovo Legion 5 Pro Laptop, 5 bounces, 20 threads

Sat, Sep 20, 2025 @ 8:13 pm

The project 5 scene, but I replaced the teapots with this Piplup model I found online: https://models.spriters-resource.com/wii/ssbb/asset/353836/

Sat, Sep 20, 2025 @ 7:56 pm

Render of the Project 5 Scene. It took 8 seconds to render with the ray-box intersection check, and 41 seconds without. Lenovo Legion 5 Pro Laptop, 5 bounces, 20 threads