CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 8 - Antialiasing

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Pablo Sauma-Chacon

Sat, Oct 18, 2025 @ 3:07 am

World of Teapots sample count, using adaptive sampling ranging from 8 to 64 samples per pixel, it used the entire range.

Sat, Oct 18, 2025 @ 3:07 am

World of Teapots, using adaptive sampling ranging from 8 to 64 samples per pixel, it used the entire range. Took 2:12:20 to render the 2K image, using 16 bounces for reflections/refractions and 6 threads running at 5.2 Ghz.

Sat, Oct 18, 2025 @ 3:05 am

Sample count for adaptive sampling ranging from 8 to 64 samples per pixel, it used the entire range.

Sat, Oct 18, 2025 @ 3:05 am

Adaptive sampling ranging from 8 to 64 samples per pixel, it used the entire range. Looks better.

Sat, Oct 18, 2025 @ 3:04 am

Adaptive sampling ranging from 4 to 64 samples per pixel, it used the entire range. Looks a bit noisy.

Sat, Oct 18, 2025 @ 3:04 am

Random sampling with 64 samples per pixel, finally it looks nice.

Sat, Oct 18, 2025 @ 3:03 am

Random sampling with 16 samples per pixel, looks way better.

Sat, Oct 18, 2025 @ 3:03 am

Random sampling with 4 samples per pixel, starts to look better.

Sat, Oct 18, 2025 @ 3:02 am

Random sampling with just 1 sample, looks noisy.