CS 5620/6620 - Fall 2025 - Rendering with Ray Tracing

Project 9 - Depth of Field

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Kyle Webster

Mon, Oct 27, 2025 @ 3:57 am

Rendering time per pixel buffer // black: 0.00565ms, red: 27.296ms, average: 0.344ms

Mon, Oct 27, 2025 @ 3:14 am

SPP buffer // black: 16 SPP, white: 64 SPP, average 25 SPP

Mon, Oct 27, 2025 @ 3:13 am

Custom test scene with depth of field // 1280x720, 16 to 64 SPP, 0.9 confidence, 2^-5 tolerance, 8 bounces, 20.047s, tile size 8, i5-12600K 16 threads

Wed, Oct 22, 2025 @ 9:14 pm

depth of field test scene // 60 focal distance, 1.5 dof // 16 to 64 SPP, 0.80 confidence, 1/256 tolerance, tile size 8, 4 bounces, 11.544s, 7530U 12 threads